Warlords of the Void/Destructive Concepts

These were the seeds that the Void created his first children and those that helped to shape the Void into the kingdom it became. However more than that, they are the opposites of the creative concepts that Aine created to govern her world. She created six concepts or ideas that she believed would be needed to help the world to develop. These became known as creative concepts. Creating the heads of the six clans of light that would help to form the world. She took each idea and gave it a form. Magic, nature, life, death, imagination, and fate were born this way.


She knew that the universe was about balance and thus she created six dark clans as the will to mimic her brothers and sisters. But, knowing that they could not stay forever out of the Void she created heads to guard their clans in their stead. She also knew that the energy or power needed to fuel this world would need to be reset. Life was a cycle and it had to come full circle and return to the Void. Thus she gave this task to her siblings. Giving birth to the destructive concepts as the force to end time on her world.


Each of her siblings being assigned a role based on who they were and what they meant. Decay, disease, madness, chaos, war, manipulation. Decay is the end of nature. It takes the natural world and sends it back into the Earth to revive it. The disease is the end of life. When the body falls to it the body dies and returns to the earth that birthed it. Madness is the corruption of will. When it possesses one's mind they lose themselves. Chaos is the opposing force of fate. Fate is the plan for what is to be. Chaos is the disorder from which such plans are given birth. War is death on a large scale or death caused by a force outside of nature. And manipulation is when imagination of free will is controlled by one outside yourself.

Their are rituals that will call them into the world sometimes through possession of a host and others through birth. However, after being born they automatically grow to their full grown form which always remains the same and regain their memories of who they are taking on their old names with the surname of whoever their parents are that time. They come in pairs having a counterpart and do not like being summoned without them considering them to be a part of one another.

Those that summon one without the other almost always face the wrath of the concept they summoned. When all six Destructive Concepts are present on the world it marks the end of a cycle and the world bringing brought back to recharge before the cycle begins again. The only exception being right now. War was brought back through a failed ritual and she clung on to Adelaide feeling the girl's connection to the Darkness but seeing who she was didn't want to consume her so she decided to leave a piece of her power to protect her but this meant she was weakened thus reborn as Ada's child and her partner joined her because they are a pair.

So, while all six are on Asmiara two are babies and Areli forbids them from ending the world while Adelaide walks on it because of his love for the human girl so for the first time they all walk the world together. Normally while living on the physical realm they are weaker and able to die through only the body dies the soul is forever a part of the Void where it resides and they simply return to it. While they have a body they can move between the two realms moving from their physical form to their form in the Void.


Warlords


Name: Inanna

 Kingdom: Oskaria


Aspect: War

Partner: Nergal  (Disease)

Color: Red

Opposite: Death 

High Priestess:

High Priest:

Special Item: Axe


War's ax is a weapon that can slay a hundred people with a single swap of the blade cutting through them like they are nothing. Some say that during the end times that number increases or it is always more but War tends to keep it down.



Name: Nergal

Kingdom: Sonada


Aspect: Disease

Partner: Inanna (War)

Color: Brown

Opposite: Life

High Priestess:

High Priest:

Special Item: Gun



Like War's Axe Disease's gun is a special weapon that only he can use. It doesn't shot bullets it shoots illnesses tailored created by him that enter into a person's body making them sick.  




Name: Laufeia

Kingdom: Kiveyna

Partner: Casimir (Manipulation)

Color: Yellow

Opposite: Nature

High Priestess:

High Priest: Azaria Lavoie

Special Item: Chakrum



Decay's Chakrum cuts in a different way than a traditional one. When she throws it anything it hits is decayed and turns to dust instantly.




Name: Casimir

Kingdom: Vrikosha

Aspect: Manipulation

Partner: Laufeia (Decay)

Color: Gray

Opposite: Imagination

High Priestess: Dinah Lavoie-Giese

High Priest: Dojan Keir Paxton-Von

Special Item: Kusarigama



Manipulation's item has a blade on the end it is said whoever is hit with the blade becomes his puppet with chains extending from the chain allowing him to use it to control many people at once how many is unknown.




Name: Deyanira

Kingdom: Haebrenon

Partner: Narya (Madness)

Color: Dark Blue

Opposite: Fate

High Priestess: Gavriella Paxton

High Priest: Killian Kincaid

Special Item: War Fan


With a wave of her fan Chaos can create strong gusts of wind that leaves destruction in its wake. She can create a hurricane and even use it as a bladed weapon to cut down her enemies.




Name: Narya

Kingdom: Ethona

Partner: Deyanira (Chaos)

Color: Dark Purple

High Priestess: Catalina Paxton

High Priest:

Special Item: Flute


Just call him the pied piper if the pied piper was a demented psychopath. The flute of madness can drive people to see things that aren't there turning a friend into foe and can even insight madness in those that hear it.